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Thread Statistics | Show CCP posts - 4 post(s) |
Ria Nieyli
Nieyli Enterprises
33734
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Posted - 2015.03.25 02:23:30 -
[1] - Quote
Black Pedro wrote:Pok Nibin wrote:It was a rhetorical question. I don't care what you think. You have NO proof ganking people makes them stay in the game. You also have NO PROOF ganking people doesn't make them QUIT. You're priceless. "If you torture people they'll love you." I'm not in an argument with you. I'm just reeling from how you think your "approach" to a discussion is so pristeen as to be above reproach. Your issues with Jenn's tone aside, CCP Rise pretty much said both those things are true. He clearly said new players (<15 days) that are ganked are more likely to stay in the game than those not ganked. He also clearly said <1% of those unsubscribing tell CCP it is because of being ganked. That may not be absolute proof, but the word of a lead CCP developer is a close as anyone external is going to get without access to the proprietary data collected by CCP. You should try to put your preconceived notions aside and embrace science and rational thinking as was the subject of Rise's talk.
Well, a lot of people get "griefed" out of the game due to the extremely poor theory of mind that the community exhibits. It oftentimes makes people reluctant to deal with the community and they leave in disgust. At the same time, only about 1% of people quit due to being ganked.
Logical conlusion would be that ganking is not griefing.
As an aside, a lot of people join after EVE was advertised as a traditional PvP oriented game to them. It's only normal that those of them that experience traditional PvP early on are more likely to stick around. The product was as advertised for them.
Why do bad threads happen to good people?
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Ria Nieyli
Nieyli Enterprises
33789
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Posted - 2015.04.02 21:43:34 -
[2] - Quote
Jonah Gravenstein wrote:Steppa Musana wrote:Because that isn't the conclusion your ilk are going with. You might be an exception, but mostly your kind are using this as evidence that the griefing that occurs in highsec has a positive affect on player retention. Nonsense. Making people like you froth at the mouth is reason enough to make claims like this, even more so when a CCP case study appears to back it up.
It appears to back it up to some people, but they're just misreading the data to suit their own views. I love statistics
Why do bad threads happen to good people?
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Ria Nieyli
Nieyli Enterprises
33790
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Posted - 2015.04.02 22:29:44 -
[3] - Quote
Jonah Gravenstein wrote:Ria Nieyli wrote:Jonah Gravenstein wrote:Steppa Musana wrote:Because that isn't the conclusion your ilk are going with. You might be an exception, but mostly your kind are using this as evidence that the griefing that occurs in highsec has a positive affect on player retention. Nonsense. Making people like you froth at the mouth is reason enough to make claims like this, even more so when a CCP case study appears to back it up. It appears to back it up to some people, but they're just misreading the data to suit their own views. I love statistics Which part of CCP Rise saying that people who get ganked are most likely stay, with people in the otherwise killed by other players 2nd most likely to stay, while people who don't die at all are most likely to leave the game is ambiguous? CCP Rise's presentation doesn't go as far as explicitly stating that "highsec griefing" has a positive effect on player retention., the presentation he gave certainly seems to suggest that "highsec griefing" doesn't appear to be having a negative effect. Your use of griefing is inappropriate btw, the dictionary definition doesn't count when those activities are recognised and encouraged by the developer of a game, as is the case with Eve.
Where did I say griefing in my post?
As for the other question: EVE is marketed as a PvP game, people come in expecting to experience some. Ergo, concordedly, vis-a-vis it would be expected that they stay if they do. I don't know why people are chestbeating about it so much.
It's like reading about all the horrible scams that can occur in the game and how you can't trust anyone. Then you start to play and people warn you about the Goons because... they'll scam you. Well, duh?
Why do bad threads happen to good people?
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Ria Nieyli
Nieyli Enterprises
33811
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Posted - 2015.04.03 11:23:30 -
[4] - Quote
Niobe Song wrote:A ganked newbie can do one of several things.
They can start an angry ranting forum thread and rage quit. We are probably better off without them.
They can continue playing like they were playing and will probably get ganked again and again.
Or they can learn from whatever mistake got them ganked in the first place and not get ganked again (or in some cases it might have just been bad luck and they were in the wrong place at the wrong time).
I think CCP has done their best to strike a balance. They are not going to remove ganking completely. It is a legitimate part of the game.
But from time to time they will rebalance things to make sure that ganking isn't too easy to do without repercussions for the ganker.
I am a strong believer that NPE is cause for more newbies leaving than being ganked but it wouldn't be a bad idea to include information on A. how to gank or B. how to avoid ganks as part of the revised NPE.
In the sandbox, you're part of the NPE as much as CCP's tutorial. I've given ISK and tips to less than week old players I killed when I used to live in a wormhole. Overall those were pretty content with getting ran over by me. Their little messages letting me know how well they're doing after our encounter warm my black, shriveled heart.
But then there were some people that got pretty angry and abusive too. Those are just funny.
Why do bad threads happen to good people?
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